unreal.ContextualAnimIKTargetDefinition

class unreal.ContextualAnimIKTargetDefinition(goal_name: Name = 'None', bone_name: Name = 'None', provider: ContextualAnimIKTargetProvider = Ellipsis, target_role_name: Name = 'None', target_bone_name: Name = 'None')

Bases: StructBase

Contextual Anim IKTarget Definition

C++ Source:

  • Plugin: ContextualAnimation

  • Module: ContextualAnimation

  • File: ContextualAnimTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • bone_name (Name): [Read-Write]

  • goal_name (Name): [Read-Write]

  • provider (ContextualAnimIKTargetProvider): [Read-Write]

  • target_bone_name (Name): [Read-Write]

  • target_role_name (Name): [Read-Write]

property bone_name: Name

[Read-Write]

Type:

(Name)

property goal_name: Name

[Read-Write]

Type:

(Name)

property provider: ContextualAnimIKTargetProvider

[Read-Write]

Type:

(ContextualAnimIKTargetProvider)

property target_bone_name: Name

[Read-Write]

Type:

(Name)

property target_role_name: Name

[Read-Write]

Type:

(Name)