unreal.ContextualAnimRoleDefinition
¶
- class unreal.ContextualAnimRoleDefinition(name: Name = 'None', is_character: bool = False, preview_capsule_half_height: float = 0.0, preview_capsule_radius: float = 0.0, mesh_to_component: Transform = Ellipsis)¶
Bases:
StructBase
FContextualAnimRoleDefinition
C++ Source:
Plugin: ContextualAnimation
Module: ContextualAnimation
File: ContextualAnimTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
is_character
(bool): [Read-Write]mesh_to_component
(Transform): [Read-Write]name
(Name): [Read-Write]preview_capsule_half_height
(float): [Read-Write]preview_capsule_radius
(float): [Read-Write]