unreal.ContextualAnimSelectionCriterion_Blueprint
¶
- class unreal.ContextualAnimSelectionCriterion_Blueprint(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ContextualAnimSelectionCriterion
UContextualAnimSelectionCriterion_Blueprint
C++ Source:
Plugin: ContextualAnimation
Module: ContextualAnimation
File: ContextualAnimSelectionCriterion.h
Editor Properties: (see get_editor_property/set_editor_property)
type
(ContextualAnimCriterionType): [Read-Write]
- bp_does_querier_pass_condition(primary, querier) bool ¶
BP Does Querier Pass Condition
- Parameters:
primary (ContextualAnimSceneBindingContext) –
querier (ContextualAnimSceneBindingContext) –
- Return type:
- get_scene_asset() ContextualAnimSceneAsset ¶
Get Scene Asset
- Return type: