unreal.ControlRigEditorLibrary

class unreal.ControlRigEditorLibrary(outer=None, name='None')

Bases: unreal.BlueprintFunctionLibrary

Control Rig Editor Library

C++ Source:

  • Plugin: ControlRig
  • Module: ControlRigEditor
  • File: ControlRigEditorLibrary.h
classmethod get_editor_object(control_rig, rig_unit_name) → RigUnitEditor_Base

Get Editor Object

Parameters:
Returns:

Return type:

RigUnitEditor_Base