unreal.ControlRigShapeLibrary

class unreal.ControlRigShapeLibrary(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Control Rig Shape Library

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: ControlRigGizmoLibrary.h

Editor Properties: (see get_editor_property/set_editor_property)

  • default_material (Material): [Read-Write]

  • default_shape (ControlRigShapeDefinition): [Read-Write]

  • material_color_parameter (Name): [Read-Write]

  • shapes (Array[ControlRigShapeDefinition]): [Read-Write]

  • x_ray_material (Material): [Read-Write]