unreal.CustomMeshTriangle

class unreal.CustomMeshTriangle(vertex0: Vector = Ellipsis, vertex1: Vector = Ellipsis, vertex2: Vector = Ellipsis)

Bases: StructBase

Custom Mesh Triangle

C++ Source:

  • Plugin: CustomMeshComponent

  • Module: CustomMeshComponent

  • File: CustomMeshComponent.h

Editor Properties: (see get_editor_property/set_editor_property)

  • vertex0 (Vector): [Read-Write]

  • vertex1 (Vector): [Read-Write]

  • vertex2 (Vector): [Read-Write]

property vertex0: Vector

[Read-Write]

Type:

(Vector)

property vertex1: Vector

[Read-Write]

Type:

(Vector)

property vertex2: Vector

[Read-Write]

Type:

(Vector)