unreal.DMBuildable

class unreal.DMBuildable(outer: Object | None = None, name: Name | str = 'None')

Bases: Interface

C++ Source:

  • Plugin: DynamicMaterial

  • Module: DynamicMaterialEditor

  • File: DMEDefs.h

do_build(dirty_assets) None

Do Build

Parameters:

dirty_assets (bool) –