unreal.DMMaterialLayer

class unreal.DMMaterialLayer(material_property: DMMaterialPropertyType = Ellipsis, layer_name: Text = '', base: DMMaterialStage = Ellipsis, mask: DMMaterialStage = Ellipsis, enabled: bool = False, base_enabled: bool = False, mask_enabled: bool = False, linked_u_vs: bool = False)

Bases: StructBase

DMMaterial Layer

C++ Source:

  • Plugin: DynamicMaterial

  • Module: DynamicMaterialEditor

  • File: DMMaterialLayer_Deprecated.h

Editor Properties: (see get_editor_property/set_editor_property)

  • base (DMMaterialStage): [Read-Only]

  • base_enabled (bool): [Read-Only]

  • enabled (bool): [Read-Only]

  • layer_name (Text): [Read-Only]

  • linked_u_vs (bool): [Read-Only]

  • mask (DMMaterialStage): [Read-Only]

  • mask_enabled (bool): [Read-Only]

  • material_property (DMMaterialPropertyType): [Read-Only]

property base: DMMaterialStage

[Read-Only]

Type:

(DMMaterialStage)

property base_enabled: bool

[Read-Only]

Type:

(bool)

property enabled: bool

[Read-Only]

Type:

(bool)

property layer_name: Text

[Read-Only]

Type:

(Text)

property linked_u_vs: bool

[Read-Only]

Type:

(bool)

property mask: DMMaterialStage

[Read-Only]

Type:

(DMMaterialStage)

property mask_enabled: bool

[Read-Only]

Type:

(bool)

property material_property: DMMaterialPropertyType

[Read-Only]

Type:

(DMMaterialPropertyType)