unreal.DMObjectMaterialProperty
¶
- class unreal.DMObjectMaterialProperty(outer_weak: Object = Ellipsis, property_name: Name = 'None', index: int = 0)¶
Bases:
StructBase
Defines a material property slot that can be a Material Designer Instance.
C++ Source:
Plugin: DynamicMaterial
Module: DynamicMaterialEditor
File: DMObjectMaterialProperty.h
Editor Properties: (see get_editor_property/set_editor_property)
index
(int32): [Read-Only] Component or array property index.outer_weak
(Object): [Read-Only]property_name
(Name): [Read-Only] Blueprint version of property