unreal.DMXImportGDTFLogicalChannel

class unreal.DMXImportGDTFLogicalChannel(attribute: DMXImportGDTFAttribute = Ellipsis, snap: DMXImportGDTFSnap = Ellipsis, master: DMXImportGDTFMaster = Ellipsis, mib_fade: float = 0.0, dmx_change_time_limit: float = 0.0, channel_function: DMXImportGDTFChannelFunction = Ellipsis)

Bases: StructBase

DMXImport GDTFLogical Channel

C++ Source:

  • Plugin: DMXEngine

  • Module: DMXRuntime

  • File: DMXImportGDTF.h

Editor Properties: (see get_editor_property/set_editor_property)

  • attribute (DMXImportGDTFAttribute): [Read-Write]

  • channel_function (DMXImportGDTFChannelFunction): [Read-Write]

  • dmx_change_time_limit (float): [Read-Write]

  • master (DMXImportGDTFMaster): [Read-Write]

  • mib_fade (float): [Read-Write]

  • snap (DMXImportGDTFSnap): [Read-Write]

property attribute: DMXImportGDTFAttribute

[Read-Only]

Type:

(DMXImportGDTFAttribute)

property channel_function: DMXImportGDTFChannelFunction

[Read-Only]

Type:

(DMXImportGDTFChannelFunction)

property dmx_change_time_limit: float

[Read-Only]

Type:

(float)

property master: DMXImportGDTFMaster

[Read-Only]

Type:

(DMXImportGDTFMaster)

property mib_fade: float

[Read-Only]

Type:

(float)

property snap: DMXImportGDTFSnap

[Read-Only]

Type:

(DMXImportGDTFSnap)