unreal.DMXMVRAssetUserData

class unreal.DMXMVRAssetUserData(outer: Object | None = None, name: Name | str = 'None')

Bases: AssetUserData

Asset user data for Actors in an MVR Scene

C++ Source:

  • Plugin: DMXEngine

  • Module: DMXRuntime

  • File: DMXMVRAssetUserData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • meta_data (Map[Name, str]): [Read-Only] MVR Meta Data for the Actor

property meta_data: None

[Read-Only] MVR Meta Data for the Actor

Type:

(Map[Name, str])