unreal.DMXModulator_CMYtoRGB

class unreal.DMXModulator_CMYtoRGB(outer: Object | None = None, name: Name | str = 'None')

Bases: DMXModulator

Converts Attributes from CMY to RGB.

C++ Source:

  • Plugin: DMXEngine

  • Module: DMXRuntime

  • File: DMXModulator_CMYtoRGB.h

Editor Properties: (see get_editor_property/set_editor_property)

  • attribute_cyan_to_red (DMXAttributeName): [Read-Write] The name of the attribute that is converted from Cyan to Red

  • attribute_magenta_to_green (DMXAttributeName): [Read-Write] The name of the attribute that is converted from Magenta to Green

  • attribute_yellow_to_blue (DMXAttributeName): [Read-Write] The name of the attribute that is converted from Yellow to Blue

property attribute_cyan_to_red: DMXAttributeName

[Read-Write] The name of the attribute that is converted from Cyan to Red

Type:

(DMXAttributeName)

property attribute_magenta_to_green: DMXAttributeName

[Read-Write] The name of the attribute that is converted from Magenta to Green

Type:

(DMXAttributeName)

property attribute_yellow_to_blue: DMXAttributeName

[Read-Write] The name of the attribute that is converted from Yellow to Blue

Type:

(DMXAttributeName)