unreal.DMXModulator_ExtraCellAttributes

class unreal.DMXModulator_ExtraCellAttributes(outer: Object | None = None, name: Name | str = 'None')

Bases: DMXModulator

Adds matrix attributes that are not received (e.g. because DMX was generated from PixelMapping) to the DMX signal

C++ Source:

  • Plugin: DMXEngine

  • Module: DMXRuntime

  • File: DMXModulator_ExtraCellAttributes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • extra_attribute_name_to_normalized_value_map (Map[DMXAttributeName, float]): [Read-Write] Adds the attributes with their values to the Output if they don’t exist, or replaces them with the values specified

property extra_attribute_name_to_normalized_value_map: None

[Read-Write] Adds the attributes with their values to the Output if they don’t exist, or replaces them with the values specified

Type:

(Map[DMXAttributeName, float])