unreal.DMXModulator_RGBtoCMY

class unreal.DMXModulator_RGBtoCMY(outer: Object | None = None, name: Name | str = 'None')

Bases: DMXModulator

Converts Attributes from RGB to CMY

C++ Source:

  • Plugin: DMXEngine

  • Module: DMXRuntime

  • File: DMXModulator_RGBtoCMY.h

Editor Properties: (see get_editor_property/set_editor_property)

  • attribute_blue_to_yellow (DMXAttributeName): [Read-Write] The name of the attribute that is converted from Blue to Yellow

  • attribute_green_to_magenta (DMXAttributeName): [Read-Write] The name of the attribute that is converted from Green to Magenta

  • attribute_red_to_cyan (DMXAttributeName): [Read-Write] The name of the attribute that is converted from Red to Cyan

property attribute_blue_to_yellow: DMXAttributeName

[Read-Write] The name of the attribute that is converted from Blue to Yellow

Type:

(DMXAttributeName)

property attribute_green_to_magenta: DMXAttributeName

[Read-Write] The name of the attribute that is converted from Green to Magenta

Type:

(DMXAttributeName)

property attribute_red_to_cyan: DMXAttributeName

[Read-Write] The name of the attribute that is converted from Red to Cyan

Type:

(DMXAttributeName)