unreal.DMXModulator_RGBtoCMY
¶
- class unreal.DMXModulator_RGBtoCMY(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
DMXModulator
Converts Attributes from RGB to CMY
C++ Source:
Plugin: DMXEngine
Module: DMXRuntime
File: DMXModulator_RGBtoCMY.h
Editor Properties: (see get_editor_property/set_editor_property)
attribute_blue_to_yellow
(DMXAttributeName): [Read-Write] The name of the attribute that is converted from Blue to Yellowattribute_green_to_magenta
(DMXAttributeName): [Read-Write] The name of the attribute that is converted from Green to Magentaattribute_red_to_cyan
(DMXAttributeName): [Read-Write] The name of the attribute that is converted from Red to Cyan
- property attribute_blue_to_yellow: DMXAttributeName¶
[Read-Write] The name of the attribute that is converted from Blue to Yellow
- Type:
- property attribute_green_to_magenta: DMXAttributeName¶
[Read-Write] The name of the attribute that is converted from Green to Magenta
- Type:
- property attribute_red_to_cyan: DMXAttributeName¶
[Read-Write] The name of the attribute that is converted from Red to Cyan
- Type: