unreal.DMXPixelMappingBaseComponent
¶
- class unreal.DMXPixelMappingBaseComponent(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
Object
Base class for all DMX Pixel Mapping components.
C++ Source:
Plugin: DMXPixelMapping
Module: DMXPixelMappingRuntime
File: DMXPixelMappingBaseComponent.h
Editor Properties: (see get_editor_property/set_editor_property)
parent
(DMXPixelMappingBaseComponent): [Read-Write] Parent component deprecated: Leads to entangled references. Use GetParent() or WeakParent instead.
- property parent: DMXPixelMappingBaseComponent¶
[Read-Write] Parent component deprecated: Leads to entangled references. Use GetParent() or WeakParent instead.
- Type:
- render_and_send_dmx() None ¶
Render downsample texture and send DMX for this component and all children
- reset_dmx(reset_mode=DMXPixelMappingResetDMXMode.SEND_DEFAULT_VALUES) None ¶
Reset all sending DMX channels to 0 for this component and all children
- Parameters:
reset_mode (DMXPixelMappingResetDMXMode) –