unreal.DataRegistryAcquireStatus

class unreal.DataRegistryAcquireStatus

Bases: EnumBase

State of a registry async request

C++ Source:

  • Plugin: DataRegistry

  • Module: DataRegistry

  • File: DataRegistryTypes.h

ACQUIRE_ERROR: DataRegistryAcquireStatus

Failed to acquire, may have timed out or had network issues, can be retried later

Type:

5

ACQUIRE_FINISHED: DataRegistryAcquireStatus

Fully loaded

Type:

4

DOES_NOT_EXIST: DataRegistryAcquireStatus

Known to not exist, cannot be retried

Type:

6

INITIAL_ACQUIRE_FINISHED: DataRegistryAcquireStatus

Temporary state, finished acquiring data but need to check resources

Type:

2

NOT_STARTED: DataRegistryAcquireStatus

Not started yet

Type:

0

WAITING_FOR_INITIAL_ACQUIRE: DataRegistryAcquireStatus

Initial acquire still in progress

Type:

1

WAITING_FOR_RESOURCES: DataRegistryAcquireStatus

Data requested and returned, still loading dependent resources

Type:

3