unreal.DataTable

class unreal.DataTable(outer=None, name='None')

Bases: unreal.Object

Imported spreadsheet table.

C++ Source:

  • Module: Engine
  • File: DataTable.h

Editor Properties: (see get_editor_property/set_editor_property)

  • asset_import_data (AssetImportData): [Read-Only] Asset Import Data
  • strip_from_client_builds (bool): [Read-Write] Set to true to not cook this data table into client builds. Useful for sensitive tables that only servers should know about.