unreal.DataflowBlueprintLibrary

class unreal.DataflowBlueprintLibrary(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintFunctionLibrary

Dataflow Blueprint Library

C++ Source:

  • Module: DataflowEngine

  • File: DataflowBlueprintLibrary.h

classmethod evaluate_terminal_node_by_name(dataflow, terminal_node_name, result_asset) None

Find a specific terminal node by name evaluate it using a specific UObject

Parameters: