unreal.DataflowSetMaskConditionType

class unreal.DataflowSetMaskConditionType

Bases: EnumBase

EDataflow Set Mask Condition Type

C++ Source:

  • Plugin: GeometryCollectionPlugin

  • Module: GeometryCollectionNodes

  • File: GeometryCollectionFieldNodes.h

DATAFLOW_SET_MASK_CONDITION_TYPE_ALWAYS: DataflowSetMaskConditionType

The particle output value will be equal to Interior-value if the particle position is inside a sphere / Exterior-value otherwise.

Type:

0

DATAFLOW_SET_MASK_CONDITION_TYPE_IFF_NOT_EXTERIOR: DataflowSetMaskConditionType

The particle output value will be equal to Exterior-value if the particle position is outside the sphere or if the particle input value is already Exterior-Value / Interior-value otherwise.

Type:

2

DATAFLOW_SET_MASK_CONDITION_TYPE_IFF_NOT_INTERIOR: DataflowSetMaskConditionType

The particle output value will be equal to Interior-value if the particle position is inside the sphere or if the particle input value is already Interior-Value / Exterior-value otherwise.

Type:

1