unreal.DataflowSetMaskConditionType
¶
- class unreal.DataflowSetMaskConditionType¶
Bases:
EnumBase
EDataflow Set Mask Condition Type
C++ Source:
Plugin: GeometryCollectionPlugin
Module: GeometryCollectionNodes
File: GeometryCollectionFieldNodes.h
- DATAFLOW_SET_MASK_CONDITION_TYPE_ALWAYS: DataflowSetMaskConditionType¶
The particle output value will be equal to Interior-value if the particle position is inside a sphere / Exterior-value otherwise.
- Type:
0
- DATAFLOW_SET_MASK_CONDITION_TYPE_IFF_NOT_EXTERIOR: DataflowSetMaskConditionType¶
The particle output value will be equal to Exterior-value if the particle position is outside the sphere or if the particle input value is already Exterior-Value / Interior-value otherwise.
- Type:
2
- DATAFLOW_SET_MASK_CONDITION_TYPE_IFF_NOT_INTERIOR: DataflowSetMaskConditionType¶
The particle output value will be equal to Interior-value if the particle position is inside the sphere or if the particle input value is already Interior-Value / Exterior-value otherwise.
- Type:
1