unreal.DataprepAddTagsOperation

class unreal.DataprepAddTagsOperation(outer: Object | None = None, name: Name | str = 'None')

Bases: DataprepOperation

On each actor to process, add specified tags

C++ Source:

  • Plugin: DataprepEditor

  • Module: DataprepLibraries

  • File: DataprepOperations.h

Editor Properties: (see get_editor_property/set_editor_property)

  • tags (Array[Name]): [Read-Write] Array of tags to add

property tags: None

[Read-Write] Array of tags to add

Type:

(Array[Name])