unreal.DataprepConsumerUserData
¶
- class unreal.DataprepConsumerUserData(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
AssetUserData
A UDataprepConsumerUserData is used to mark an asset or an actor to be respectively moved to a sub-folder or sub-level A DataprepContentConsumer is not obligated to honor this marker
C++ Source:
Plugin: DataprepEditor
Module: DataprepCore
File: DataprepContentConsumer.h