unreal.DataprepJacketingFilter
¶
- class unreal.DataprepJacketingFilter(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
DataprepFilterNoFetcher
Apply mesh jacketing to selected objects
C++ Source:
Plugin: DataprepGeometryOperations
Module: DataprepGeometryOperations
File: DataprepGeometryFilters.h
Editor Properties: (see get_editor_property/set_editor_property)
gap_max_diameter
(float): [Read-Write] Merge distance used to fill gap, in cm.is_excluding_result
(bool): [Read-Write] Is this filter an excluding filter (a filter that produces the inverse of its normal output)voxel_precision
(float): [Read-Write] Accuracy of the distance field approximation, in cm.