unreal.DataprepOverlappingActorsSelectionTransform
¶
- class unreal.DataprepOverlappingActorsSelectionTransform(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
DataprepSelectionTransform
Return all actors overlapping the selected actors
C++ Source:
Plugin: DataprepGeometryOperations
Module: DataprepGeometryOperations
File: DataprepGeometrySelectionTransforms.h
Editor Properties: (see get_editor_property/set_editor_property)
jacketing_accuracy
(float): [Read-Write] Accuracy of the distance field approximationoutput_can_include_input
(bool): [Read-Write] Specifies if input objects that have matching type can be added to the resultselect_overlapping
(bool): [Read-Write] If checked, select fully inside + overlapping actors. Else, select only actors that are fully inside.