unreal.DataprepOverlappingActorsSelectionTransform

class unreal.DataprepOverlappingActorsSelectionTransform(outer: Object | None = None, name: Name | str = 'None')

Bases: DataprepSelectionTransform

Return all actors overlapping the selected actors

C++ Source:

  • Plugin: DataprepGeometryOperations

  • Module: DataprepGeometryOperations

  • File: DataprepGeometrySelectionTransforms.h

Editor Properties: (see get_editor_property/set_editor_property)

  • jacketing_accuracy (float): [Read-Write] Accuracy of the distance field approximation

  • output_can_include_input (bool): [Read-Write] Specifies if input objects that have matching type can be added to the result

  • select_overlapping (bool): [Read-Write] If checked, select fully inside + overlapping actors. Else, select only actors that are fully inside.