unreal.DatasmithFBXSceneAnimBlock

class unreal.DatasmithFBXSceneAnimBlock(name='', curves=[])

Bases: unreal.StructBase

Represents a set of AnimCurves of an actor. The animation system can play an AnimBlockUsage of this block, once its part of an AnimClip.

C++ Source:

  • Plugin: DatasmithFBXImporter
  • Module: DatasmithFBXImporter
  • File: DatasmithFBXScene.h

Editor Properties: (see get_editor_property/set_editor_property)

  • curves (Array(DatasmithFBXSceneAnimCurve)): [Read-Write] Curves
  • name (str): [Read-Write] Name
curves

(Array(DatasmithFBXSceneAnimCurve)) – [Read-Write] Curves

name

(str) – [Read-Write] Name