unreal.DatasmithFBXSceneAnimClip

class unreal.DatasmithFBXSceneAnimClip(name='', block_usages=[])

Bases: unreal.TableRowBase

Used by the VRED importer, this describes how multiple AnimBlockUsages are composed to create complex animation sequences involving multiple actors.

C++ Source:

  • Plugin: DatasmithFBXImporter
  • Module: DatasmithFBXImporter
  • File: DatasmithFBXScene.h

Editor Properties: (see get_editor_property/set_editor_property)

  • block_usages (Array(DatasmithFBXSceneAnimBlockUsage)): [Read-Write] Blocks and clips that are played when we play this Playable
  • name (str): [Read-Write] Name
block_usages

(Array(DatasmithFBXSceneAnimBlockUsage)) – [Read-Write] Blocks and clips that are played when we play this Playable

name

(str) – [Read-Write] Name