unreal.DatasmithFBXSceneAnimNode

class unreal.DatasmithFBXSceneAnimNode(name='', blocks=[])

Bases: unreal.TableRowBase

Describes the set of AnimBlocks that an AnimNode contains

C++ Source:

  • Plugin: DatasmithFBXImporter
  • Module: DatasmithFBXImporter
  • File: DatasmithFBXScene.h

Editor Properties: (see get_editor_property/set_editor_property)

  • blocks (Array(DatasmithFBXSceneAnimBlock)): [Read-Write] Blocks
  • name (str): [Read-Write] Name
blocks

(Array(DatasmithFBXSceneAnimBlock)) – [Read-Write] Blocks

name

(str) – [Read-Write] Name