unreal.DatasmithImportScene

class unreal.DatasmithImportScene

Bases: EnumBase

EDatasmith Import Scene

C++ Source:

  • Plugin: DatasmithContent

  • Module: DatasmithContent

  • File: DatasmithImportOptions.h

ASSETS_ONLY: DatasmithImportScene

Do not modify the Level after import. No actor will be created (including the Blueprint if requested by the ImportHierarchy

Type:

2

CURRENT_LEVEL: DatasmithImportScene

Use the current Level to spawn the actors after the import.

Type:

1

NEW_LEVEL: DatasmithImportScene

Create a new Level and spawn the actors after the import.

Type:

0