unreal.DatasmithStaticMeshGLTFImportData

class unreal.DatasmithStaticMeshGLTFImportData(outer=None, name='None')

Bases: unreal.DatasmithStaticMeshImportData

Datasmith Static Mesh GLTFImport Data

C++ Source:

  • Plugin: DatasmithContent
  • Module: DatasmithContent
  • File: DatasmithAssetImportData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • asset_import_options (DatasmithAssetImportOptions): [Read-Write] Asset Import Options
  • import_options (DatasmithStaticMeshImportOptions): [Read-Write] Import Options
  • source_data (AssetImportInfo): [Read-Only] Source file data describing the files that were used to import this asset.
  • source_mesh_name (str): [Read-Only] Source Mesh Name