unreal.DatasmithStaticMeshImportOptions

class unreal.DatasmithStaticMeshImportOptions(min_lightmap_resolution=DatasmithImportLightmapMin.LIGHTMAP_64, max_lightmap_resolution=DatasmithImportLightmapMax.LIGHTMAP_512, generate_lightmap_u_vs=True, remove_degenerates=True)

Bases: unreal.StructBase

Datasmith Static Mesh Import Options

C++ Source:

  • Plugin: DatasmithContent
  • Module: DatasmithContent
  • File: DatasmithImportOptions.h

Editor Properties: (see get_editor_property/set_editor_property)

  • generate_lightmap_u_vs (bool): [Read-Write] Generate Lightmap UVs
  • max_lightmap_resolution (DatasmithImportLightmapMax): [Read-Write] Maximum resolution for auto-generated lightmap UVs
  • min_lightmap_resolution (DatasmithImportLightmapMin): [Read-Write] Minimum resolution for auto-generated lightmap UVs
  • remove_degenerates (bool): [Read-Write] Remove Degenerates
generate_lightmap_u_vs

(bool) – [Read-Write] Generate Lightmap UVs

max_lightmap_resolution

(DatasmithImportLightmapMax) – [Read-Write] Maximum resolution for auto-generated lightmap UVs

min_lightmap_resolution

(DatasmithImportLightmapMin) – [Read-Write] Minimum resolution for auto-generated lightmap UVs

remove_degenerates

(bool) – [Read-Write] Remove Degenerates