unreal.DatasmithUserData

class unreal.DatasmithUserData(outer=None, name='None')

Bases: unreal.AssetUserData

Asset user data that can be used with Datasmith on Actors and other objects

C++ Source:

  • Plugin: DatasmithContent
  • Module: DatasmithContent
  • File: DatasmithAssetUserData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • metadata (Map(Name, str)): [Read-Only] Meta Data
metadata

(Map(Name, str)) – [Read-Only] Meta Data