unreal.DeltaGenVarDataVariantSwitchGeometry

class unreal.DeltaGenVarDataVariantSwitchGeometry(target_nodes=[], variants=[])

Bases: unreal.StructBase

Delta Gen Var Data Variant Switch Geometry

C++ Source:

  • Plugin: DatasmithFBXImporter
  • Module: DatasmithDeltaGenImporter
  • File: DatasmithDeltaGenImportData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • target_nodes (Array(Name)): [Read-Write] Target Nodes
  • variants (Array(DeltaGenVarDataGeometryVariant)): [Read-Write] Variants
target_nodes

(Array(Name)) – [Read-Write] Target Nodes

variants

(Array(DeltaGenVarDataGeometryVariant)) – [Read-Write] Variants