unreal.DeltaGenVarDataVariantSwitchSwitchObject

class unreal.DeltaGenVarDataVariantSwitchSwitchObject(target_switch_object='None', variants=[])

Bases: unreal.StructBase

Delta Gen Var Data Variant Switch Switch Object

C++ Source:

  • Plugin: DatasmithFBXImporter
  • Module: DatasmithDeltaGenImporter
  • File: DatasmithDeltaGenImportData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • target_switch_object (Name): [Read-Write] Target Switch Object
  • variants (Array(DeltaGenVarDataSwitchObjectVariant)): [Read-Write] Variants
target_switch_object

(Name) – [Read-Write] Target Switch Object

variants

(Array(DeltaGenVarDataSwitchObjectVariant)) – [Read-Write] Variants