unreal.DetectedFeature

class unreal.DetectedFeature(confidence: float = 0.0)

Bases: StructBase

Base type for a detected feature

C++ Source:

  • Plugin: AppleVision

  • Module: AppleVision

  • File: AppleVisionTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • confidence (float): [Read-Write] How confident the ML was in determining this feature and its type

property confidence: float

[Read-Only] How confident the ML was in determining this feature and its type

Type:

(float)