unreal.DeviceModelLoadedDelegate

class unreal.DeviceModelLoadedDelegate(*args: Any, **kwargs: Any)

Bases: MulticastDelegateBase

UAsyncTask_LoadXRDeviceVisComponent

Parameters:

loaded_component (PrimitiveComponent) –

C++ Source:

  • Plugin: XRBase

  • Module: XRBase

  • File: XRAssetFunctionLibrary.h