unreal.DeviceModelLoadedDelegate
¶
- class unreal.DeviceModelLoadedDelegate(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBase
UAsyncTask_LoadXRDeviceVisComponent
- Parameters:
loaded_component (PrimitiveComponent) –
C++ Source:
Plugin: XRBase
Module: XRBase
File: XRAssetFunctionLibrary.h