unreal.DisplayClusterConfigurationGlobalMediaSettings

class unreal.DisplayClusterConfigurationGlobalMediaSettings(latency: int = 0)

Bases: StructBase

  • Global media settings

C++ Source:

  • Plugin: nDisplay

  • Module: DisplayClusterConfiguration

  • File: DisplayClusterConfigurationTypes_Media.h

Editor Properties: (see get_editor_property/set_editor_property)

  • latency (int32): [Read-Write] Media latency

property latency: int

[Read-Write] Media latency

Type:

(int32)