unreal.DisplayClusterConfigurationICVFX_CameraBorder

class unreal.DisplayClusterConfigurationICVFX_CameraBorder(enable: bool = False, thickness: float = 0.0, color: LinearColor = Ellipsis)

Bases: StructBase

Display Cluster Configuration ICVFX Camera Border

C++ Source:

  • Plugin: nDisplay

  • Module: DisplayClusterConfiguration

  • File: DisplayClusterConfigurationTypes_ICVFX.h

Editor Properties: (see get_editor_property/set_editor_property)

  • color (LinearColor): [Read-Write] Adjust color of the border edges of the inner frustum.

  • enable (bool): [Read-Write] Enable Inner Frustum Border.

  • thickness (float): [Read-Write] Adjust border width to the top and bottom edges of the inner frustum.

property color: LinearColor

[Read-Write] Adjust color of the border edges of the inner frustum.

Type:

(LinearColor)

property enable: bool

[Read-Write] Enable Inner Frustum Border.

Type:

(bool)

property thickness: float

[Read-Write] Adjust border width to the top and bottom edges of the inner frustum.

Type:

(float)