unreal.DisplayClusterWarpCameraViewTarget
¶
- class unreal.DisplayClusterWarpCameraViewTarget¶
Bases:
EnumBase
A set of modes used to determine the view target of the stage’s geometry frustum
C++ Source:
Plugin: nDisplay
Module: DisplayClusterWarp
File: DisplayClusterWarpBlueprint_Enums.h
- GEOMETRIC_CENTER: DisplayClusterWarpCameraViewTarget¶
The camera will point in the direction of the geometric center of the stage’s geometry
- Type:
0
- MATCH_VIEW_ORIGIN: DisplayClusterWarpCameraViewTarget¶
The camera will point in the same direction as the frustum fit view origin
- Type:
1