unreal.DrawMaterialAttributeTarget

class unreal.DrawMaterialAttributeTarget

Bases: EnumBase

Describe the possible attributes extracted from a MAterial during a DrawMaterial call this is used as high level data.

C++ Source:

  • Plugin: TextureGraph

  • Module: TextureGraph

  • File: TG_Expression_MaterialBase.h

ANISOTROPY: DrawMaterialAttributeTarget

4

BASE_COLOR: DrawMaterialAttributeTarget

0

EMISSIVE: DrawMaterialAttributeTarget

5

METALLIC: DrawMaterialAttributeTarget

1

NORMAL: DrawMaterialAttributeTarget

8

OPACITY: DrawMaterialAttributeTarget

6

OPACITY_MASK: DrawMaterialAttributeTarget

7

ROUGHNESS: DrawMaterialAttributeTarget

3

SPECULAR: DrawMaterialAttributeTarget

2

TANGENT: DrawMaterialAttributeTarget

9