unreal.EnhancedInputUserSettings_EnhancedInputUserSettingsApplied

class unreal.EnhancedInputUserSettings_EnhancedInputUserSettingsApplied(*args: Any, **kwargs: Any)

Bases: MulticastDelegateBase

Called after the settings have been applied from the ApplySettings call.

C++ Source:

  • Plugin: EnhancedInput

  • Module: EnhancedInput

  • File: EnhancedInputUserSettings.h