unreal.EnhancedInputUserSettings_MappingContextRegisteredWithSettings

class unreal.EnhancedInputUserSettings_MappingContextRegisteredWithSettings(*args: Any, **kwargs: Any)

Bases: MulticastDelegateBase

Fired when a new input mapping context is registered. Useful if you need to update your UI

Parameters:

imc (InputMappingContext) –

C++ Source:

  • Plugin: EnhancedInput

  • Module: EnhancedInput

  • File: EnhancedInputUserSettings.h