unreal.EulerTransform

class unreal.EulerTransform(location=[0.0, 0.0, 0.0], rotation=[0.0, 0.0, 0.0], scale=[0.0, 0.0, 0.0])

Bases: unreal.StructBase

Euler Transform

C++ Source:

  • Module: AnimationCore
  • File: EulerTransform.h

Editor Properties: (see get_editor_property/set_editor_property)

  • location (Vector): [Read-Write] The translation of this transform
  • rotation (Rotator): [Read-Write] The rotation of this transform
  • scale (Vector): [Read-Write] The scale of this transform
location

(Vector) – [Read-Write] The translation of this transform

rotation

(Rotator) – [Read-Write] The rotation of this transform

scale

(Vector) – [Read-Write] The scale of this transform