unreal.FBXImportContentType

class unreal.FBXImportContentType

Bases: EnumBase

EFBXImport Content Type

C++ Source:

  • Module: UnrealEd

  • File: FbxSkeletalMeshImportData.h

FBXICT_ALL: FBXImportContentType

geometry, skinning and weights.

Type:

0

Type:

Import all fbx content

FBXICT_GEOMETRY: FBXImportContentType

Import the skeletal mesh geometry only (will create a default skeleton, or map the geometry to the existing one). Morph and LOD can be imported with it.

Type:

1

FBXICT_SKINNING_WEIGHTS: FBXImportContentType

Import the skeletal mesh skinning and weights only (no geometry will be imported). Morph and LOD will not be imported with this settings.

Type:

2