unreal.FBXSceneOptionsCreateHierarchyType

class unreal.FBXSceneOptionsCreateHierarchyType

Bases: EnumBase

EFBXScene Options Create Hierarchy Type

C++ Source:

  • Module: UnrealEd

  • File: FbxSceneImportOptions.h

FBXSOCHT_CREATE_ACTOR_COMPONENTS: FBXSceneOptionsCreateHierarchyType

Create one actor and a component for every node in the fbx hierarchy. No reimport of the hierarchy.

Type:

1

FBXSOCHT_CREATE_BLUEPRINT: FBXSceneOptionsCreateHierarchyType

Create one blueprint and a component for every node in the fbx hierarchy. Hierarchy can be reimport.

Type:

2

FBXSOCHT_CREATE_LEVEL_ACTORS: FBXSceneOptionsCreateHierarchyType

Create an actor for every node in the fbx hierarchy. No reimport of the hierarchy.

Type:

0