unreal.FilterOptionPerAxis

class unreal.FilterOptionPerAxis(x: bool = False, y: bool = False, z: bool = False)

Bases: StructBase

Filter Option Per Axis

This is used to filter per axis for constraint options

C++ Source:

  • Module: AnimationCore

  • File: Constraint.h

Editor Properties: (see get_editor_property/set_editor_property)

  • x (bool): [Read-Write]

  • y (bool): [Read-Write]

  • z (bool): [Read-Write]

property x: bool

[Read-Write]

Type:

(bool)

property y: bool

[Read-Write]

Type:

(bool)

property z: bool

[Read-Write]

Type:

(bool)