unreal.FloatRK4SpringInterpolator

class unreal.FloatRK4SpringInterpolator

Bases: unreal.StructBase

Float RK4Spring Interpolator

C++ Source:

  • Module: Engine
  • File: SpringInterpolator.h

Editor Properties: (see get_editor_property/set_editor_property)

  • dampening_ratio (float): [Read-Write] 0 = Undamped, <1 = Underdamped, 1 = Critically damped, >1 = Over damped
  • stiffness_constant (float): [Read-Write] Stiffness Constant