unreal.FoliageScaling

class unreal.FoliageScaling

Bases: EnumBase

EFoliage Scaling

C++ Source:

  • Module: Foliage

  • File: FoliageType.h

FREE: FoliageScaling

Foliage instances will have random X,Y and Z scales.

Type:

1

LOCK_XY: FoliageScaling

Locks the X and Y axis scale.

Type:

2

LOCK_XZ: FoliageScaling

Locks the X and Z axis scale.

Type:

3

LOCK_YZ: FoliageScaling

Locks the Y and Z axis scale.

Type:

4

UNIFORM: FoliageScaling

Foliage instances will have uniform X,Y and Z scales.

Type:

0