unreal.FollowPathRotationType
¶
- class unreal.FollowPathRotationType¶
Bases:
EnumBase
Controls how rotation is handled during pathing
C++ Source:
Plugin: MoverExamples
Module: MoverExamples
File: FollowPathMode.h
- ALIGN_WITH_PATH: FollowPathRotationType¶
Orient moving actor to the path
- Type:
2
- ALIGN_WITH_PATH_TANGENTS: FollowPathRotationType¶
Orient moving actor by intepolating between path tangents
- Type:
1
- FIXED: FollowPathRotationType¶
Maintain original actor orientation
- Type:
0