unreal.FontImportOptions

class unreal.FontImportOptions(outer=None, name='None')

Bases: unreal.Object

Holds options for importing fonts.

C++ Source:

  • Module: Engine
  • File: FontImportOptions.h

Editor Properties: (see get_editor_property/set_editor_property)

  • data (FontImportOptionsData): [Read-Write] The actual data for this object. We wrap it in a struct so that we can copy it around between objects.