unreal.GLTFMaterialBakeMode
¶
- class unreal.GLTFMaterialBakeMode¶
Bases:
EnumBase
EGLTFMaterial Bake Mode
C++ Source:
Plugin: GLTFExporter
Module: GLTFExporter
File: GLTFMaterialUserData.h
- DISABLED: GLTFMaterialBakeMode¶
Never bake material inputs.
- Type:
0
- SIMPLE: GLTFMaterialBakeMode¶
Only use a simple quad if a material input needs to be baked out.
- Type:
1
- USE_MESH_DATA: GLTFMaterialBakeMode¶
Allow usage of the mesh data if a material input needs to be baked out with vertex data.
- Type:
2