unreal.GameplayCamerasFunctionLibrary

class unreal.GameplayCamerasFunctionLibrary(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintFunctionLibrary

Blueprint function library for autocasting a player camera manager into the camera animation camera modifier. This prevents breaking Blueprints now that APlayerCameraManager::StartCameraShake returns the base class.

C++ Source:

  • Plugin: GameplayCameras

  • Module: GameplayCameras

  • File: CameraAnimationCameraModifier.h

classmethod conv_camera_animation_camera_modifier(player_camera_manager) CameraAnimationCameraModifier

Conv Camera Animation Camera Modifier

Parameters:

player_camera_manager (PlayerCameraManager) –

Return type:

CameraAnimationCameraModifier

classmethod conv_camera_animation_play_space(camera_shake_play_space) CameraAnimationPlaySpace

Conv Camera Animation Play Space

Parameters:

camera_shake_play_space (CameraShakePlaySpace) –

Return type:

CameraAnimationPlaySpace

classmethod conv_camera_shake_play_space(camera_animation_play_space) CameraShakePlaySpace

Conv Camera Shake Play Space

Parameters:

camera_animation_play_space (CameraAnimationPlaySpace) –

Return type:

CameraShakePlaySpace